After your creator has been selected, a project Timeline will be generated, which you can find within your project. This offers you the key dates to keep in mind during the project to ensure its successful delivery.
Some of these dates are two or three review rounds, depending on the complexity of the project. These are dates when you will be receiving work from your creator, which you will need to provide feedback for. Please bear in mind that the work you receive in the first review round won’t be finalised. At this stage you will be getting a draft of the final experience and there will most likely be a number of things still in the works. The purpose of the review rounds is to track the progress of the experience in order to ensure that it’s on the right track before your creator does any further work on it.
Although each project is different, these are the elements we recommend that you focus on on each review round.
First review round: the primary functionality of the experience and suitability of its design. Does the effect align with your brand's style guide? Is it taking shape the way you envisioned?
Second review round: the overall design of the experience and refining of the functionality. Does the effect align with your brand's style guide? Is it taking shape the way you envisioned?
Final review round: minor design tweaks and thorough QA testing.
First review round: the initial build of the models, basic shapes and mesh. Are they as you envisioned?
Second review round: the design of the models. Is the design taking shape as you envisioned? Are the textures, colours and materials right? Is the lighting correct? Are you happy with the animations?
Final review round: the granular details. This includes elements such as shapes, textures, lighting, reflections, shadows and animations.
To ensure your deadline is met, we really encourage you to pay attention to the Review Round dates and to provide feedback by the specified dates.